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Time Travellers – WIP 20

Before sharing the progress on the artwork, let's talk about optimization on pre-calculated...

Time Travellers – WIP 19

Somehow, Palpatine retur... My brain returned on learning Blender. While I edited a new workshop...

Zbrush – Masterclass

I'm pleased to invite the French audience to a new MasterClass at Pixup Academy about your first...

Time Travellers – WIP 18

Let's talk about clothes! I remember working on the cloth simulations of Noël en Alsace project a...

Time Travellers – WIP 17

I pushed away this next big step for too long, now it the time to dive in sculpting bodies and...

Roger Roger

My favourite Star Wars droid model is finally available on Art Station, Sketchfab and Flipped...

Time Travellers – WIP 16

The past few months were pretty rough between weird health and my computer that decided to broke...
月 – WIP 01

月 – WIP 01

Here is a little project I'm working on for a few days now. It started from a "daily sculpt" idea and, as usual, it grew bigger. This weekend I worked on the texturing process, using Substance Painter for the first time! It was a real pleasure to edit colours,...

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3D Total interview

3D Total interview

Earlier this month, 3D Total team kindly asked me to answer an interview. A good opportunity to learn more about your favourite CG Artist! Au début du mois, l'équipe 3D Total m'a contacté pour répondre à une de leur interview. Une bonne occasion d'en découvrir un peu...

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January 2017 news

January 2017 news

"Where are you? What do you do? Work overload? What about your projects? Any new WIP to share?" I'm off for a little trip, see you soon! "Où es-tu? Que fais-tu? Trop de travail? Où en sont tes projets? A quand de nouveaux WIP?" Je pars pour un petit voyage, à...

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Particular fire

Particular fire

The results: 4 years ago, I posted a VFX video about a fire effect created with Particular. People kept asking for a tutorial, unfortunately I don't have access to the original file and I don't remember what setting I used. However, today I tried to give it a go and I...

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Xmas balls – Procedural texturing

Xmas balls – Procedural texturing

In this tutorial I'll show a quick way to create Xmas balls textures using built-in 3ds Max procedural maps. I used this workflow in 2015 to create many looks for the Xmas balls used in the short Christmas in Alsace - 2015 Information about this tutorial: The original...

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Zbrush training – Week 1

Zbrush training – Week 1

Earlier this month I decided to improve some of my skills. It's been a long time I was jealous of 3D artists being able to create 3D sculpts from a simple sphere in Zbrush. Each time I tried to model something from a dynamesh sphere it ended looking like an old...

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Art Spotlight – Terra

Art Spotlight – Terra

In this article I come back on the creation of Terra and talk about the update work done in Substance Designer. Click the image to access the article. Dans cet Art Spotlight je reviens sur la création de Terra et sur le travail de mise à jour du modèle et des textures...

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Oblivion Drone – 2016

Oblivion Drone – 2016

I think we all understand this is a Sketchfab summer. Updated model of the drone I created for R.A Elliott project Oblivion: Resistance. Update: the model is now a Sketchfab Staff Pick. Je crois qu'on a tous compris que cet été sera un été Sketchfab. Mise à jour du...

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1k0

1k0

3D Ninja

A  VFX wizard that slowly turned into a 3D ninja.

Archives

What's in the making

current projects I work on my spare time

Still image artwork about a melancholic and gothic scene.

Style: Cartoony and photorealistic

  • Modelling – Characters 80% 80%
  • Texturing – Characters 60% 60%
  • Texturing – Environment 80% 80%
  • Hair&Fur 25% 25%
  • Lighting 80% 80%
  • Rendering 0% 0%
  • Compositing 25% 25%

Still images artwork

Style: Photorealistic

  • Modelling – Character 45% 45%
  • Modelling – Environment 0% 0%
  • Texturing – Character 0% 0%
  • Texturing – Environment 0% 0%
  • Hair&Fur 5% 5%
  • Lighting 5% 5%
  • Rendering 0% 0%
  • Compositing 0% 0%

Still image artwork

Style: Photorealistic – Old paint

  • Modelling – Characters 25% 25%
  • Modelling – Environment 10% 10%
  • Texturing – Characters 10% 10%
  • Texturing – Environment 25% 25%
  • Hair&Fur 15% 15%
  • Lighting 5% 5%
  • Rendering 0% 0%
  • Compositing 0% 0%

Short animation project taking place in Zetman Manga universe.

Style: Manga and photorealistic

  • Modelling – Characters 50% 50%
  • Modelling – Environment 25% 25%
  • Texturing – Characters 12% 12%
  • Texturing – Environment 20% 20%
  • Hair&Fur 0% 0%
  • Lighting 12% 12%
  • Rendering 0% 0%
  • Compositing 0% 0%

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