Making Of
Here it is, after a few days featured on 3Dtotal front page, the long awaited making of my last artwork. In this article I come back on the modelling process, using cloth modifiers to create folds, how I played hours and days in Substance designer to add details to...
Sketchfab models
After publishing my self portrait artwork on CG society I've been contacted by Sketchfab team asking if I'd be interested in joining their community. Good news, I was already a member since 2012 but never had the opportunity to upload interesting models for real time...
Self Portrait
Here it is, my new artwork, inspired by my wandering nights in towns. Please do me a favour, you can access the full res image to look at the details here. The making of is actually being edited, stay tuned! Time for the 100% crops: Voici ma nouvelle illustration,...
Self portrait – WIP
It's been a few weeks I started to work on a new CG artwork. The idea came in my mind while I was travelling by car through France at night. I thought it would be a nice idea to create a new portrait of myself (ego +1) in full CG and that task should take no more than...
Neuron Perception Mocap
It was about time I upgrade my mocap hardware! This time it's done with an inertial mocap suit made in Noitom. After playing with my new toy, I present here my Perception Neuron suit review. I was surprised to get my package very fast, less than a week after I ordered...
What the …?
If you're not following me on Facebook, some of you may have notice I moved the blog to a new address. If you type the old blog address you'll be redirected to this "new" blog, same for old posts (I hope!). I'm grateful to blogger platform I could use for a few years...
3DVF Interview
I've been recently interviewed by 3DVF website, it reminds people that I'm still alive after working on titanic projects the past few years. One day I'll understand how to mount a team or work on simple artworks, while waiting for that holy day, I invite you to read a...
Noël en Alsace – Making Of
Christmas in Alsace 2015 Making Of article is now fully edited! During February, the article is exclusively available on 3D Total, part 1 has been released a couple of days ago and the 2 other parts will be released in the coming weeks. Then the Making Of will be...
Reunion 66
Reunion 66 is a French short film directed by Nicolas Santini for Imagine Films. I was camera operator and VFX artist on the film. In the following VFX breakdown video I'm showing the main processes used in the film. It's basically the same kind of effects I used to...
Noël en Alsace – Episode IV
I'm glad to share with you the project I'm working on for a few months now: a new episode of Christmas in Alsace that ends the saga started in 2011 (?). Je vous présente aujourd'hui le projet sur lequel je travaille depuis de nombreux mois: un nouvel épisode de Noël...
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3D Ninja
What's in the making
current projects I work on my spare timeStill image artwork about a melancholic and gothic scene.
Style: Cartoony and photorealistic
- Modelling – Characters 80%
- Texturing – Characters 60%
- Texturing – Environment 80%
- Hair&Fur 25%
- Lighting 80%
- Rendering 0%
- Compositing 25%
Still images artwork
Style: Photorealistic
- Modelling – Character 45%
- Modelling – Environment 0%
- Texturing – Character 0%
- Texturing – Environment 0%
- Hair&Fur 5%
- Lighting 5%
- Rendering 0%
- Compositing 0%
Still image artwork
Style: Photorealistic – Old paint
- Modelling – Characters 25%
- Modelling – Environment 10%
- Texturing – Characters 10%
- Texturing – Environment 25%
- Hair&Fur 15%
- Lighting 5%
- Rendering 0%
- Compositing 0%
Short animation project taking place in Zetman Manga universe.
Style: Manga and photorealistic
- Modelling – Characters 50%
- Modelling – Environment 25%
- Texturing – Characters 12%
- Texturing – Environment 20%
- Hair&Fur 0%
- Lighting 12%
- Rendering 0%
- Compositing 0%