Pepakura Adventures III
Last year, my friend Gaylor and I teamed up to work on an original project: shop window decoration! To achieve what we had in mind we first created a 3D version of the scene we were aiming for then we moved on real life models creation from paper sheets. L'année...
Project SLC – WIP 02
The past week was dedicated to bonsaï trees creation. They're part of an important environment for the projet. Here are some models, mainly created with GrowFX and fully textured in Substance Designer. Cette dernière semaine a été consacrée à la création de bonsaïs....
Project SLC – WIP 01
A few months ago I started to work on a new short animated film, not a commissioned work, neither for contest purpose, an original project. After a few weeks working on the rigging issues I may encounter during the progress of the film, I can finally start the...
Project Twilight – WIP 01
Free time here, free time there and... Look, a new project stats to shape up! More news soon. Du temps libre par ci et par là et... Oh! Un nouveau projet? Plus de news d'ici très peu longtemps loin.
Battle droid
Let's celebrate the 6 million views on our Star Wars fan film "Versus: The Way to Shadow" with a nice 3D model of one of my favourite droid. If my memories are still alive, somewhere deep inside, the Trade Federation droid is the first big 3D model I ever created when...
Unreal Engine – Experimentations
If you recently visited my website, and I'm sure you do every week to check if a new project did pop up, you may have noticed my last 3D project "The witch Gris-Bouille" was entirely rendered real time. This doesn't mean I'm leaving Mental Ray nor other offline render...
Art Spotlight – 月 (Tsuki)
It seems 月 (Tsuki) real time version became so popular these past weeks that Sketchfab team asked me to write a new Art Spotlight about the project (remember, the first one was about Terra). Click on the picture to access the article! La version temp réel de 月...
月
Full resolution image available here Here she is! The making of is being edited right now but if you followed the recent WIP articles there will be nothing really new to learn. Maybe 1 or 2 mini tutorials about some process used during the creation of this artwork....
月 – WIP 03
3rd and last Work In Progress article for this project. During the past days I mostly worked on image composition and background creation. I went from an all natural environment to a city environment. However I kept the work done on tree creation, focused on 2 trees...
月 – WIP 02
What has happen the past week on this project: The eye shape evolved to a more rounded volume and eye texture has finally been created, entirely procedural workflow. Hair creation is still in progress, this time I added Hair Farm to create strands, variations, wisps,...
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3D Ninja
What's in the making
current projects I work on my spare timeStill image artwork about a melancholic and gothic scene.
Style: Cartoony and photorealistic
- Modelling – Characters 80%
- Texturing – Characters 60%
- Texturing – Environment 80%
- Hair&Fur 25%
- Lighting 80%
- Rendering 0%
- Compositing 25%
Still images artwork
Style: Photorealistic
- Modelling – Character 45%
- Modelling – Environment 0%
- Texturing – Character 0%
- Texturing – Environment 0%
- Hair&Fur 5%
- Lighting 5%
- Rendering 0%
- Compositing 0%
Still image artwork
Style: Photorealistic – Old paint
- Modelling – Characters 25%
- Modelling – Environment 10%
- Texturing – Characters 10%
- Texturing – Environment 25%
- Hair&Fur 15%
- Lighting 5%
- Rendering 0%
- Compositing 0%
Short animation project taking place in Zetman Manga universe.
Style: Manga and photorealistic
- Modelling – Characters 50%
- Modelling – Environment 25%
- Texturing – Characters 12%
- Texturing – Environment 20%
- Hair&Fur 0%
- Lighting 12%
- Rendering 0%
- Compositing 0%