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Noël en Alsace – Episode II – Making Of

Noël en Alsace – Episode II – Making Of

A lot of different process have been used for that project, characters and objects scanning, cloth simulation, motion capture, hair generation… For this movie I had to work fast, scanning people and environment was the solution to get complete model in a few...
YOrU and I – Making of

YOrU and I – Making of

Still waiting for the contest results? Let’s take some minutes to explain how I made this short. The idea was to tell a story without any dialogues or texts, something universal and understandable by anybody no matter what language we use. 8 days from writing to...
CG Clouds research – Part 2

CG Clouds research – Part 2

New software in hands, new way to create CG clouds! Here are tests I made using the 3D fluid container in Maya, as I better understood how things works I left the generic look and used real lights and shadows.   ← Previous entry Next entry →...
What storks really do in Winter

What storks really do in Winter

Hi everybody, Here is a short I made in 6 days for a contest organised by my childhood home area. Shot with my GH1, Canon FD 50mm F.1.4 and Lumix pancake 20mm F.1.7, green screen pieces. Environment were generated using 3ds max and everything was composited in After...
CG Clouds research

CG Clouds research

I love clouds, and make them on computer is a real challenge. There is many ways to make that in environment generating software as Vue, Terragen 2, etc. In that post I will focus on ways to make it directly in 3ds Max. 1/FumeFX: I made some simulation tests, and I...

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