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New year, new gallery

New year, new gallery

This year will be the smaller projects year, asking only for a few days of work vs big projects like Zetman and Danse Kabyle. I started with this mini challenge, turning one of my drawings to 3D. Cette année j’ai décidé de travailler sur des projets plus petits,...
3D scanner… With a camera!

3D scanner… With a camera!

After some tests, a few bad and a lot of good results here are my 2 cents on Agisoft Photoscan. As said earlier I had some troubles getting good results on my first scans the reason is I didn’t get the right shooting workflow, so here are some tips on the...
Zetman – WIP – Fur

Zetman – WIP – Fur

I think the topology is right now on Koga’s face. Now I’m struggling against Hair&Fur and Mental Ray bugs, I’m back on eyelashes and eyebrows, not really happy with these ones but I got the workflow to edit them the way I want! Je pense tenir la...
Zetman – WIP – Modeling

Zetman – WIP – Modeling

Koga/Alpha modeling started! First his weapon, not sure about all the tiny parts shape or scale but it won’t matter with camera angles in final shots: To model the head I used references images (mostly from tome 10), drew some splines to get the base volume and...
Zetman – WIP

Zetman – WIP

A big pro work done, time to go back on the Zet project 🙂 I started to miss all the displacement and polypainting problems on my Zetman model. I detached the head to get more control for the animation process and increase general maps resolutions. If you are still...

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