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CG Hair – Part II

CG Hair – Part II

Time flies, technologies evolve. Currently working on polishing a new illustration, I thought that I should give a try to hair rendering approach once more, this time using Arnold render engine (Mental ray is dead, long live Mental Ray). Unfortunately, at this time,...
Project SLC – WIP 04

Project SLC – WIP 04

A few more bonsai trees created this week, with more original shapes and controls over the creation!   Quelques bonsaïs en plus cette semaine avec cette fois un peu plus de contrôle et d’originalité dans leurs formes!  ...
Project SLC – WIP 03

Project SLC – WIP 03

Still in the bonsai environment creation. I had a break from creating these little trees as I had a wonderful idea in mind about the poster of my film while I was trying to find a way to procedurally model a dead leaf in Max. All pots are created, variation will come...
Project SLC – WIP 02

Project SLC – WIP 02

The past week was dedicated to bonsaï trees creation. They’re part of an important environment for the projet. Here are some models, mainly created with GrowFX and fully textured in Substance Designer.   Cette dernière semaine a été consacrée à la création de...
Project SLC – WIP 01

Project SLC – WIP 01

A few months ago I started to work on a new short animated film, not a commissioned work, neither for contest purpose, an original project. After a few weeks working on the rigging issues I may encounter during the progress of the film, I can finally start the...
Project Twilight – WIP 01

Project Twilight – WIP 01

Free time here, free time there and… Look, a new project stats to shape up! More news soon.   Du temps libre par ci et par là et… Oh! Un nouveau projet? Plus de news d’ici très peu longtemps loin....

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