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Noël en Alsace – Episode II – Making Of

Noël en Alsace – Episode II – Making Of

A lot of different process have been used for that project, characters and objects scanning, cloth simulation, motion capture, hair generation… For this movie I had to work fast, scanning people and environment was the solution to get complete model in a few...
Facial mocap returns

Facial mocap returns

Last month I tried a new way to generate and use facial mocap from a single camera rig. Since that test I’m thinking about the design of the 2nd version of that helmet, it will include 1 to 2 cameras setup, and I think I’ll go on 2 cameras from now because...
Danse Kabyle – Winner!

Danse Kabyle – Winner!

Competition ended and I’m happy to tell you I won 1 of the 5 licenses  from iPisoft with the Danse Kabyle Teaser. This will greatly help for the progress of Versus II animation process. To celebrate the news I just purchased a kinect!...
Danse Kabyle – Teaser

Danse Kabyle – Teaser

Completed just on time! Detailed Making Of will come this week end, for now enjoy this quick one:...
Danse Kabyle – Preview

Danse Kabyle – Preview

I finally found an little idea for a mocap contest ending on april 7th. Don’t expect a wonderful piece of art with the few days I only got, SD frame size, no 50i, no Real 3D (Sorry Nick), I need to render things fast and cheap but looking good. All the...
Facial mocap

Facial mocap

Here are video tests made a few month ago, all is still in progress. Software used: 3dsmax and Matchmover pro for modeling (the lazy guy technique) Movimento for mocap from 3 camera, Mini dv – Canon XM2 – Lumix GH1. Only the GH1 gave good quality picture...

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