It finally happened, a recent project made me work in the real world. No full 3D involved! The goal of this project was to create paper objects but I’ll tell you more about this in a coming article. At the test stage, for the creation of these objects I looked...
Half 3D related post today. A few days ago I discovered it was possible to create paper-craft version out of 3D models. The good thing is I am a 3D modeller, what a chance! Therefore I gave it a try with a “simple” model as my first try, a Manned Wolf...
Méliès process Before shooting this film I made many test about object tracking using a single camera as in the following videos: After understanding the basic workflow of object tracking I moved on the props building stage with the help of a friend, based on the CG...
More stability in that adjusted design and I could put the 2 PSeyes really close to my face when shooting on wide angle mode (The bars behind head connections will be cut). No case for the cameras yet, I’ll have to design some to be 3D printed in a light...
This part of the DIY Glidecam I made a few years ago has been updated with a new ball bearing you usually use in Rollerblades wheels, it fits perfect. It’s now way more stable than the old piece. La poignée du Glidecam fait maison il y a quelques années a été...
The new version of my DIY mocap helmet is here! This is a really cheap build, less than 50€. Everything hold well on the head but you can’t make extreme head motion because the helmet will slip a little. Tests are coming soon! La nouvelle version de mon casque...