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Time Travellers – WIP 01

Time Travellers – WIP 01

Spare time it pretty rare these times, I try to allocate it to personal projects as much as I can. Here is the first WIP of a new artwork. It looks like the workflow I used on my Alice project as I’m working on the props first. But this time I already modelled...
Patience – WIP 02

Patience – WIP 02

I was really busy with pro work and the flu these past weeks so I could barely work on anything new on my artwork. News from the front!  – A new temporary name for the artwork: “Patience” – 12 tree trunk have been scanned and generated in...
WIP – New artwork

WIP – New artwork

A few weeks ago I updated my online portfolio and I noticed I worked more on video and animation projects through the time, which is good but I felt working again on a still image gives more freedom, like I had when I worked on my Alice in Wonderland artwork a few...
Zetman WIP

Zetman WIP

This week I went back on the city wide shot and I played again with the 1st version of the building lights shader I created 2 years ago. Still based on many tiles maps in a composite material for the glow slot, I added new instances of the tile to control large parts...
Zetman – WIP reborn

Zetman – WIP reborn

Now Versus II project is done and published (already 1.77M views!), other pro works completed, a new schedule better organised, I can finally go back on the Zet project. Like if there have never been a two years break, I continued the work where I left it, the...
Work in Progress – Facial mocap

Work in Progress – Facial mocap

 (This post is only about the results from different camera positions and orientations on the helmet rig, skinning and 3D facial rig will come in a future post)For all these tests I used iPirecorder from iPisoft to capture videos at 640×480 25fps. Test 01 –...

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