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Time Travellers – WIP 15

I finally found some spare time to work on this project! Many adjustments have been done on the...

Moe Shooting – WIP 01

This projects is having an update on the main character. I decided to create a photo studio...

Time Travellers – WIP 14

Recently I started to play with Blender and while having some fun on the hair creation I thought...

Time Travellers – WIP 13

Two more hard surface models done! For now I generated texture files set the way I'll need them in...

Facial motion capture retargeting

While working on Cuddles project I thought it was time to update its facial morph targets/blend...

Time Travellers – WIP 12

The past days were pretty intensive on hard surface props modelling. I decided to fully model the...

Time Travellers – WIP 11

This week end I worked on some problematic elements of the scene. Firstly I tried to find a way to...
Time Travellers – WIP 15

Time Travellers – WIP 15

I finally found some spare time to work on this project! Many adjustments have been done on the environment, some props were added, other found a new location and the light scenario evolved once again. One the main goal I had was to finally get the multi 3D hands to...

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Moe Shooting – WIP 01

Moe Shooting – WIP 01

This projects is having an update on the main character. I decided to create a photo studio shooting session to improve the work on the modelling, sculpting, hair and rendering. I’ll do the same for the 2nd character. A schedule has been created to help me focus on...

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Time Travellers – WIP 14

Time Travellers – WIP 14

Recently I started to play with Blender and while having some fun on the hair creation I thought about processes I could use on my Artwork using Ornatrix in max. I had the same experience in the past when working on Vray and suddenly had ideas to translate to my...

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Time Travellers – WIP 13

Time Travellers – WIP 13

Two more hard surface models done! For now I generated texture files set the way I'll need them in my artwork but the final model for the store will include SBSAR files to adjust the digits and led ON/OFF actions. The texturing was pretty fun to work on for the...

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Facial motion capture retargeting

Facial motion capture retargeting

While working on Cuddles project I thought it was time to update its facial morph targets/blend shapes to be even more close to the original facial performance. The current solution I had was to edit each target mesh by adjusting the polygon position here and there in...

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Time Travellers – WIP 12

Time Travellers – WIP 12

The past days were pretty intensive on hard surface props modelling. I decided to fully model the computer even if we won't see the back parts of the meshes in the final artwork. the model is fully modelled and the new part are unwrapped, everything is ready for...

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1k0

1k0

3D Ninja

A  VFX wizard that slowly turned into a 3D ninja.

Archives

What's in the making

current projects I work on my spare time

Still images artwork

Style: Photorealistic

  • Modelling – Character 45% 45%
  • Modelling – Environment 0% 0%
  • Texturing – Character 0% 0%
  • Texturing – Environment 0% 0%
  • Hair&Fur 5% 5%
  • Lighting 5% 5%
  • Rendering 0% 0%
  • Compositing 0% 0%

Still image artwork about a melancholic and gothic scene.

Style: Cartoony and photorealistic

  • Modelling – Characters 60% 60%
  • Texturing – Characters 25% 25%
  • Texturing – Environment 75% 75%
  • Hair&Fur 5% 5%
  • Lighting 70% 70%
  • Rendering 0% 0%
  • Compositing 15% 15%

Still image artwork

Style: Photorealistic – Old paint

  • Modelling – Characters 25% 25%
  • Modelling – Environment 10% 10%
  • Texturing – Characters 10% 10%
  • Texturing – Environment 25% 25%
  • Hair&Fur 15% 15%
  • Lighting 5% 5%
  • Rendering 0% 0%
  • Compositing 0% 0%

Short animation project taking place in Zetman Manga universe.

Style: Manga and photorealistic

  • Modelling – Characters 50% 50%
  • Modelling – Environment 25% 25%
  • Texturing – Characters 12% 12%
  • Texturing – Environment 20% 20%
  • Hair&Fur 0% 0%
  • Lighting 12% 12%
  • Rendering 0% 0%
  • Compositing 0% 0%

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